What is Scholar’s Quest?
At Teachers College, Columbia University, we have designed a gamification layer called Scholar’s Quest. Scholar’s Quest uses game mechanics and game-like thinking to address some of the biggest challenges facing K12 and higher education. We are presently in the middle of pilot testing this experience.
Scholar’s Quest explores what happens when game-like elements and game mechanics are applied to education. In the higher education implementation, students become players in a “game layer” applied over real-world activities and academic experiences; they earn experience points in the five categories of research, writing, teaching, interpersonal and skill. Students earn badges and rewards, set goals, and play action cards in a collaborative and competitive experience.
We are looking for players for the upcoming round of Scholars Quest! Email jlee at TC dot edu to join or find out more!