Gamification, or the incorporation of game elements into non-game settings, provides an opportunity to help schools solve challenging issues regarding student motivation and engagement. However, if gamification is to be of use to schools, researchers, designers, and practitioners must better understand what gamification is, how it functions, and why it might be useful. Joey J. [...]
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Gamification video from The Escapist

The Escapist has an interesting video on gamification. In cartoon form, the video briefly discusses the potential benefits of gamification — including what it could offer education — and also the potential pitfalls.